Just an FYI for those who see this first post, Överlevnad is VERY much in its extreme early stages of development. With that said, here is the first tiny update, which is just a decent working script of a tree falling. Sounds don’t match up or anything, which is fine, I’ll tweak that later.
Next up? Probably a hot bar, I have a crude inventory and player stat UI which I’ll replace with better graphics later, but I really need a hotbar…but I really want to start a foraging system too.
Since this video was uploaded I’ve also added a respawn feature to the trees, as well as having the trees give the player Woodcutter experience when they are cut down.